Adobe Fireworks Certificate

Online – 60 Hours

 

Course Description

“Fireworks” is the solution for professional Web graphic design and production. It is the first production environment to overcome the specific challenges facing Web graphics and producers. “Fireworks” has a strong integration with other favorite graphics application and HTML editor.

 

FEATURES

Create and preview powerful frame-based impactful GIF Animations.

Create live effects like drop shadows, bevels, glows, and embosses that are fully editable and update automatically.

Vector tool flexibility with an organic Bitmap look.

The precise text control of an illustration tool in an image-editing application.

Directly view the graphic after each adjustment of export settings without switching to your web browser.

Simplify file format, palette settings, dithering, and more to optimize your web graphics.

Save your optimization and export settings and use them to batch process an entire folder of images.

Create editable, color-coded hotspots on an overlay above the image.

Automatically generate code for interactive buttons and other graphics.

Slice images on export. Automatically generate HTML table code to reassemble images and add links.

 

 

Course Curriculum

Lesson 1

1)

Introduction

 

Creating and Modifying the Canvas

 

The Main Toolbar

 

The modify Toolbar

 

 

2)

Drawing Objects

 

Editing Objects

 

Working with Paths

 

 

3)

Stroke and Fill Colors

 

Editing strokes

 

Editing fills

 

 

4)

Color and Transparency

 

Assigning Transparency

 

Optimize Panel

 

 

5)

Using Text

 

Text Settings

 

Applying Text Color

 

Smoothing Edges and Transforming Text

6)

Editing and Painting Pixels

 

Understanding Image Edit Mode

 

Creating Bitmap Images

 

Switching to Image Edit Mode

 

Using the Image Edit Selection Tools

 

Creating a Marquee

 

Rubber Stamp Tool

 

Editing, Erasing, Painting Pixels

 

Using Different Color Options

 

Applying effects to Objects

 

 

7)

Layers and Masking

 

Working with Layers

 

Working with Masks

 

Working with Animation Symbols

 

 

8)

Optimizing Graphics

 

Selecting the Appropriate File Format

 

Optimizing Settings and Behaviors

 

Estimating File download Time

 

Optimizing, Locking and Saving Color Palattes

9)

Exporting Images

 

Using the Export Wizard

 

The File Tab & Animation Tab

 

 

10)

Creating Hotspots and Image Maps

 

 

11)

Slicing Images

 

Adding Interactivity to Slices

 

Image Slicing

 

Naming Slices & Inserting Slices

 

 

12)

Creating Buttons

 

 

13)

Creating Advanced Rollovers

 

 

14)

Creating Animation

 

Setting the Animation speed

 

Planning Frames

 

Animations with layers

 

Sharing Layers across Frames

 

Symbols and Instances

 

 

15)

Batch Processing

 

Running a batch Find and Replace

 

Paint the Stroke and Fill

 

Duplicate the Button

 

Sophisticated Rollovers

 

Live Effects

 

Export Images, HTML and Javascript

 

Animation

                     

HARDWARE & SOFTWARE REQUIREMENTS:

-       You can be a PC user to take our courses. You'll need a Pentium II with Internet connection and a web browser (Internet Explorer 4.0 or higher).

-       Basic dial-up Internet access is adequate but a high speed connection is recommended.

-       Depending upon the course taken by you, you can either download the free trail versions of the software from the respective sites (the links of which are displayed on our webpages of that particular course) or you can purchase the software from the respective software sites.

 

Required Materials:

-       We do not suggest you buy any textbooks. Our courses have been developed by a team of designers, educators, writers and programmers with more than 16 years of combined experience. So the courses are really like textbooks themselves. We also give you notes in the form of PDF files.

 

Instructor Interaction and Grading:

-       Interacting with Instructors is one of the most important aspects of our training. We offer multiple opportunities for interaction, such as email, chat rooms, a virtual bulletin board for student comments. We will also be sending a newsletter on an ongoing basis and there is also an online portfolio area. Your queries and mails will be attended to instantly.

-       The lectures and instructions are based on asynchronous learning models, and have removed the limits normally associated with real-time learning. You need not schedule specific hours of the day, where you must sit in front of the computer. Rather, you can learn at your own convenience.

-       All Notes & Assignments are turned in as PDF files posted in our members section and student-instructor interaction takes place via e-mail or chat. Teaching is highly interactive, with ongoing feedbacks, assessments, evaluation, monitoring & projects.

-       We have a grading policy of - A,B,C grades awarded to the student based on the evaluation of the students progress and other related qualities. The project plays an important role in the Grading.

-       On an average, a student is expected to spend MINIMUM 10 hours PER WEEK. For Example- To complete a course of 80 sessions it would take approximately 8 weeks. But you could spend more time per week and complete your course earlier.

-       You cannot skip or jump to another course before completing the previous one. The reason being we evaluate your performance and the course is designed in a very structured and systematic way, to make you understand every feature of that particular topic.