Adobe Fireworks Certificate
Online – 60 Hours
Course Description
“Fireworks” is the solution for professional Web graphic design and production. It is the first production environment to overcome the specific challenges facing Web graphics and producers. “Fireworks” has a strong integration with other favorite graphics application and HTML editor.
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FEATURES |
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Create and preview powerful frame-based impactful GIF Animations. Create live effects like drop shadows, bevels, glows, and embosses that are fully editable and update automatically. |
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Vector tool flexibility with an organic Bitmap look. |
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The precise text control of an illustration tool in an image-editing application. |
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Directly view the graphic after each adjustment of export settings without switching to your web browser. |
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Simplify file format, palette settings, dithering, and more to optimize your web graphics. |
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Save your optimization and export settings and use them to batch process an entire folder of images. |
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Create editable, color-coded hotspots on an overlay above the image. Automatically generate code for interactive buttons and other graphics. |
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Slice images on export. Automatically generate HTML table code to reassemble images and add links. |
Course Curriculum
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Lesson 1 |
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1) |
Introduction |
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Creating and Modifying the Canvas |
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The Main Toolbar |
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The modify Toolbar |
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2) |
Drawing Objects |
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Editing Objects |
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Working with Paths |
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3) |
Stroke and Fill Colors |
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Editing strokes |
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Editing fills |
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4) |
Color and Transparency |
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Assigning Transparency |
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Optimize Panel |
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5) |
Using Text |
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Text Settings |
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Applying Text Color |
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Smoothing Edges and Transforming Text |
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6) |
Editing and Painting Pixels |
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Understanding Image Edit Mode |
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Creating Bitmap Images |
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Switching to Image Edit Mode |
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Using the Image Edit Selection Tools |
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Creating a Marquee |
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Rubber Stamp Tool |
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Editing, Erasing, Painting Pixels |
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Using Different Color Options |
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Applying effects to Objects |
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7) |
Layers and Masking |
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Working with Layers |
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Working with Masks |
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Working with Animation Symbols |
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8) |
Optimizing Graphics |
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Selecting the Appropriate File Format |
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Optimizing Settings and Behaviors |
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Estimating File download Time |
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Optimizing, Locking and Saving Color Palattes |
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9) |
Exporting Images |
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Using the Export Wizard |
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The File Tab & Animation Tab |
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10) |
Creating Hotspots and Image Maps |
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11) |
Slicing Images |
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Adding Interactivity to Slices |
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Image Slicing |
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Naming Slices & Inserting Slices |
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12) |
Creating Buttons |
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13) |
Creating Advanced Rollovers |
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14) |
Creating Animation |
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Setting the Animation speed |
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Planning Frames |
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Animations with layers |
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Sharing Layers across Frames |
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Symbols and Instances |
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15) |
Batch Processing |
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Running a batch Find and Replace |
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Paint the Stroke and Fill |
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Duplicate the Button |
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Sophisticated Rollovers |
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Live Effects |
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Export Images, HTML and Javascript |
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Animation |
HARDWARE & SOFTWARE REQUIREMENTS:
- You can be a PC user to take our courses. You'll need a Pentium II with Internet connection and a web browser (Internet Explorer 4.0 or higher).
- Basic dial-up Internet access is adequate but a high speed connection is recommended.
- Depending upon the course taken by you, you can either download the free trail versions of the software from the respective sites (the links of which are displayed on our webpages of that particular course) or you can purchase the software from the respective software sites.
Required Materials:
- We do not suggest you buy any textbooks. Our courses have been developed by a team of designers, educators, writers and programmers with more than 16 years of combined experience. So the courses are really like textbooks themselves. We also give you notes in the form of PDF files.
Instructor Interaction and Grading:
- Interacting with Instructors is one of the most important aspects of our training. We offer multiple opportunities for interaction, such as email, chat rooms, a virtual bulletin board for student comments. We will also be sending a newsletter on an ongoing basis and there is also an online portfolio area. Your queries and mails will be attended to instantly.
- The lectures and instructions are based on asynchronous learning models, and have removed the limits normally associated with real-time learning. You need not schedule specific hours of the day, where you must sit in front of the computer. Rather, you can learn at your own convenience.
- All Notes & Assignments are turned in as PDF files posted in our members section and student-instructor interaction takes place via e-mail or chat. Teaching is highly interactive, with ongoing feedbacks, assessments, evaluation, monitoring & projects.
- We have a grading policy of - A,B,C grades awarded to the student based on the evaluation of the students progress and other related qualities. The project plays an important role in the Grading.
- On an average, a student is expected to spend MINIMUM 10 hours PER WEEK. For Example- To complete a course of 80 sessions it would take approximately 8 weeks. But you could spend more time per week and complete your course earlier.
- You cannot skip or jump to another course before completing the previous one. The reason being we evaluate your performance and the course is designed in a very structured and systematic way, to make you understand every feature of that particular topic.