Basic Web Design and Development Certificate
Online – 160 Hours
This five course program will provide you with the skills
to get an entry-level job developing and designing web sites. All courses are
Instructor led.
Courses:
·
HTML/XHTML Introduction
·
Adobe Acrobat
·
Dreamweaver Introduction
·
Flash Introduction
·
Dreamweaver Advanced
Curriculum
HTML/XHTML Introduction
- This class is a must for anyone who
will be building web pages. Although there are many graphical applications that
can be used to build web pages, anyone who is serious about building
high-quality web sites will need a strong understanding of HTML. All web pages
are built using HTML. Students will create web pages by hand by typing HTML code
to add structure and formatting to the web pages. Students will add graphics,
formatting using Cascading Style Sheets, and interactivity using JavaScript.
HTML is being upgraded to XHTML, so students will be learning the next
generation of web design. No software is needed.
Objectives
- Students will be able
to create a basic HTML document using a text editor and validate it against
XHTML standards.
- Using a text editor,
students will be able to create an HTML document that includes headings,
paragraphs, ordered lists and unordered lists that validates against XHTML
standards.
- Using a text editor,
students will be able to create an HTML document that includes links to
documents, images and web sites that validates against XHTML standards.
- Using a text editor,
students will be able to create an HTML document that includes a table for
data and a table for layout that validates against XHTML standards.
- Using a text editor,
students will be able to create an HTML document that includes at least two
frames that validates against XHTML standards.
- Using a text editor,
students will be able to create an HTML document that includes a form and
form fields that validates against XHTML standards.
- Using a text editor,
students will be able to create a web page that include an image and a
multimedia object.
- Using a text editor,
students will be able to format web pages using Cascading Stylesheets.
- Using a text editor,
students will be able to include JavaScript code in their web pages.
- Using a text editor,
students will be able to create an HTML document that includes validates
against XHTML standards and accessibility standards.
Required Text: HTML, XHTML, and CSS, Sixth Edition
Author:Elizabeth Castro
Publisher: Peachpit Press
ISBN: 0321430840
Lesson 1: History,
Overview and Introduction
Read the Introduction and Chapters 1 - 3.
Lesson 2: Marking Up
Text and Lists
Read Chapter 6
Lesson 3: Hypertext
and Links
Chapter 7
Lesson 4: Tables
Chapter 8
Lesson 5: Frames
Chapter 9
Lesson 6: Forms
Chapter 10
Lesson 7: Images,
Objects and Multimedia
Read Chapters 12 and 13 in your book.
Lesson 8: Cascading
Stylesheets
Read Chapters 14 and 15
Lesson 9: Scripting
Chapter 16
Lesson 10: Accessibility and
Internationalization
Chapters 17 and 18
Adobe Acrobat
allows
users to convert documents you create in Word, Excel, PowerPoint or any other
application into Portable Document Files (PDF). A PDF can be viewed and printed
by any with a copy of Adobe's free Acrobat Reader. In this course students will
learn to create and manage PDF files. Students will add navigation aids to their
PDF files. Students will prepare documents for review and adding security
features to their documents. Students will also learn to complete PDF forms
electronically. Students must have a copy of Adobe Acrobat Standard. A 30-day
trial of Adobe Acrobat is available for download.
Objectives
- Students will install
Adobe Acrobat and navigate around the work area.
- Students will create
PDF files from various applications.
- Students will modify
the output settings to control the quality of the PDF file and edit the
content of a PDF file.
- Students will create a
review process using PDF files.
- Students will create
and optimize documents for viewing online.
- Students will sign PDF
files with digital IDs and complete PDF forms.
- Students will use
Acrobat to create presentations and to work with digital images.
- Students will use
Acrobat to read eBooks.
- Students will make
their PDF documents accessible and easy to use.
- Students will create a
final project which will demonstrate what they have learned in this course.
Required Text: Choose the book for your
version of Acrobat:
Adobe Acrobat 6.0
Standard Classroom in a Book
Publisher: Adobe
ISBN: 0-321-19374-1
Adobe Acrobat 7.0
Classroom in a Book
Publisher: Adobe
ISBN: 0321294009
Adobe Acrobat 8.0
Classroom in a Book
Publisher: Adobe
ISBN: 0321470850
Lesson 1: Getting Started
Read and work the examples in Lessons 1 and 2
for the version 6, 7 and 8 books.
Lesson 2: Creating
PDF Files
Version 6: Read and work the examples in
Lessons 3, 4 and 6. Choose Lesson 3w if you are using Windows and Lesson 3m if
you are using a Macintosh.
Version 7: Read and work the examples in
Lessons 3, 4 and 5. Choose Lesson 3w if you are using Windows and Lesson 3m if
you are usig a Macintosh.
Version 8: Read and work the examples in
Lessons 4, 5, 6 and 7. Choose Lesson 4w if you are using Windows and Lesson 4m
if you are usig a Macintosh.
Lesson 3:
Customizing PDF Output and Modifying Files
Version 6: Read and work the examples in
Lessons 5 and 7.
Version 7: Read and work the examples in
Lesson 6, 7 and 13.
Version 8: Read and work the examples in
Lesson 3 and 10.
Lesson 4: The Review
Process
Version 6: Read and work the examples in
Lesson 8.
Version 7: Read and work the examples in
Lesson 10.
Version 8: Read and work the examples in
Lesson 11.
Lesson 5: Online
Documents
Version 6: Read and work the examples in
Lessons 9 and 10.
Version 7: Read and work the examples in
Lesson 8.
Version 8: Read and work the examples in
Lessons 8 and 9
Lesson 6: Signatures
and Forms
Version 6: Read and work the examples in
Lessons 11 and 12.
Version 7: Read and work the examples in
Lessons 11, 14 and 16.
Version 8: Read and work the examples in
Lessons 12, 16 and 17.
Lesson 7:
Presentations and Pictures
Version 6: Read and work the examples in
Lessons 13 and 14.
Version 7: Read and work the examples in
Lessons 8, 12 and 15.
Version 8: Read and work the examples in
Lessons 13, 14, 15 and 18.
Lesson 8: eBooks
Version 6: Read and work the examples in
Lesson 15.
Version 7: Ebooks are not covered in this
version. Review the online content.
Version 8: Ebooks are not covered in this
version. Review the online content.
Lesson 9: Making
Documents Accessible
Version 6: Read and work the examples in
Lesson 16.
Version 7: Read and work the examples in
Lesson 9.
Version 8: Read and work the examples in
Lesson 19.
Lesson 10: Putting
it All Together
Review chapters 1 - 16 in the book.
Dreamweaver Introduction -
At the end of this class students will be able
to create and manage web sites using Macromedia Dreamweaver. Students will
insert pictures, Flash text and buttons into web pages. Students will use
Cascading Style Sheets to format web pages. Students will use frames, layers and
tables for designing layout for pages. Students will manage sites using
Dreamweaver's site management tools. Students will need a copy of Dreamweaver. A
30-day evaluation version is available.
Objectives
- Students will be able
to customize the Dreamweaver environment to suit their personal preferences
and define sites.
- Students will be able
to use Dreamweaver to create a web page that contains text, headings, lists,
hyperlinks and images.
- Students will be able
to use Cascading Style Sheets to change the appearance of their web page and
the text on the page.
- Students will use
Dreamweaver to design pages that have tables for data, tables for layout and
layers for layout.
- Students will add
interactivity to their Dreamweaver sites using Rollovers and Behaviors.
- Students will add
video, sound and animated content to their web pages.
- Students will use
templates, the library and the history panel to help automate their work in
Dreamweaver.
- Students will edit the
XHTML in their web pages, create forms and make their web sites accessible.
- Students will publish
their websites to a web server.
- Students use
Dreamweaver and the skills learned in this class to create a web site.
Required Text: Choose the correct book for
your version:
Macromedia
Dreamweaver CS3 Hands-On Training
Author: Garrick Chow
Publisher: Peachpit Press
ISBN:
0321509854
Macromedia
Dreamweaver 8 Hands-On Training
Author: Daniel Short, Garo Green
Publisher: Peachpit Press
ISBN:
0321293894
Lesson 1: Getting
Started
Read Chapters 1, 2, and 3.
Lesson 2: Text,
Images and Hyperlinks
Read Chapters 4 and 5
Lesson 3: Formatting
and Cascading Styles Sheets
Read Chapters 6 and 7
Lesson 4: Tables and
Layout
Read Chapters 8, 9 and 10
Lesson 5: Rollovers
and Behaviors
Read Chapters 11 and 14
Lesson 6:
Integrating Fireworks and Adding Media
Read Chapters 15 and 19
If you do not have Fireworks, you can use the
link in Resources to download a trial version. If not, do not worry about
chapter 15.
Lesson 7: Automating
Your Work
Read Chapters 16 and 17
Lesson 8: XHTML,
Forms and Accessibility
Read Chapters 12, 13 and 18
Lesson 9: Getting
Your Site Online
Read Chapter 20
Lesson 10: Putting
it All Together
Review the book
Flash Introduction
- Students will create vector graphics using Flash's drawing tools. Students
will create basic animations using motion and shape tweening. Students will
create interactive Flash projects using ActionScript. Students will create a
web-based application that reads from files and links to other pages. Students
will create accessible content using Flash. Students will import sound and video
into their Flash animations. Students will need a copy of Flash. A 30-day trial
is available.
Objectives
- Students will be able
to identify objects created by Flash and identify the tools in the Flash
application by name.
- Students will be able
to use the basic Flash drawing tools to create and edit a drawing and use
the timeline to create a basic animation.
- Students will be able
to create Flash animations that use Shape Tweening and create and use
symbols in their animations.
- Students will be able
to create Flash animations that use Motion tweens and will be able to
include and edit bitmap images into their Flash projects.
- Students will be able
to create and use Button objects and Movie Clips in their Flash projects.
- Students will be able
to create Flash projects that include ActionScripting commands. Students
will also be able to create Flash projects with text object that can display
the contents of a file.
- Students will be able
to include sounds, music and narration in their Flash projects. Students
will be able to create forms using Flash.
- Students will be able
to include videos in their Flash projects. Students will be able to publish
their Flash projects for display on a web page or as a video.
- Students will be able
to combine several Flash projects into one complete project. They will be
able to create a preloader for their Flash project. They will be able to
make their Flash projects section 508 compatible.
- Students will use what
they have learned in this class to create their own Flash project.
Required Text: Choose the book that matches
your version of Flash
Flash MX Hands On
Training
Author:Kymberlee
Weil
Publisher: Peachpit Press
ISBN: 0321112725
or
Macromedia Flash MX
2004 Hands-On Training
Author: Rosanna Yeung
Publisher: Peachpit Press
ISBN:
0321202988
or
Macromedia Flash
Professional 8 Hands-On Training
Author: James
Gonzalez
Publisher: Peachpit Press
ISBN:
0321293886
or
Macromedia Flash
Professional CS3 Hands-On Training
Author: Todd
Perkins
Publisher: Peachpit Press
ISBN:
0321509838
Lesson 1: Getting
Started
Read and work the examples in Chapters 1 and
2.
Lesson 2: Tools and
Animation Basics
Read and work the examples in Chapters 3 and
4.
Lesson 3: Shape
Tweening and Symbols
Read and work the examples in Chapters 5 and
6.
Lesson 4: Motion
Tweening and Bitmaps
Flash MX and MX 2004:
- Read and work the
examples in Chapters 7 and 8.
Flash 8 and CS3:
- Read and work the
examples in Chapters 7, 8 and 9
Lesson 5: Buttons
and Movie Clips
Flash MX and MX 2004:
- Read and work the
examples in Chapters 9 and 10.
Flash 8 and CS3:
- Read and work the
examples in Chapters 10 and 11
Lesson 6:
ActionScripting and Text
Flash MX and MX 2004:
- Read and work the
examples in Chapters 11 and 12.
Flash 8 and CS3:
- Read and work the
examples in Chapters 12 and 13
Lesson 7: Sound and
Forms
Flash MX and MX 2004:
- Read and work the
examples in Chapters 13 and 14.
Flash 8 and CS3:
- Read and work the
examples in Chapters 14 and 15
Lesson 8: Video and
Publishing
Flash MX and MX 2004:
- Read and work the
examples in Chapters 15 and 16.
Flash 8 and CS3:
- Read and work the
examples in Chapters 16 and 17
Lesson 9: Preloaders
and Accessibility
Flash MX and MX 2004:
- Read and work the
examples in Chapters 17 and 18.
Flash 8 and CS3:
- Read and work the
examples in Chapters 18 and 19
Lesson 10: Putting
it All Together
Review the chapters covered in the book.
Dreamweaver Advanced
- Students will manage sites using Dreamweaver's site management tools and
templates. Students will design data driven sites using Dreamweaver's Server
Behaviors. Students will also learn to customize Dreamweaver's Interface.
Students will need a copy of Dreamweaver. A 30-day evaluation version is
available.
Objectives
- Students will be able
to configure a Dreamweaver site for working with web development application
tools.
- Students will be able
to create a Dreamweaver template, library items and assets and use them to
create pages for their website.
- Students will be able
to use Dreamweaver to define HTML forms.
- Students will choose
an application development platform and identify what they will need to be
able to develop web sites using their chosen tool.
- Students will connect
to a database on their development server.
- Students will be able
to use Dreamweaver to display a list of records from a database using their
chosen development platform.
- Students will use
Dreamweaver to create a web application that will allow users to add new
records, edit exisiting records and delete records from the database.
- Students will be able
to use the Server Behaviors available in Dreamweaver.
- Students will be able
to ceate their own objects in Dreamweaver.
- Students will be able
to apply what they have learned to build and manage a data-driven web site.
Required Text: Choose the book for your
version. Version 8 is the latest version.
Macromedia
Dreamweaver MX 2004 Unleashed
Author(s): Pizzi and Ruvalcaba
Publisher: Sams
ISBN:
0672326310
or
Macromedia
Dreamweaver 8 Unleashed
Author(s): Pizzi and Ruvalcaba
Publisher: Sams
ISBN:
0672327600
Lesson 1: Site
Management
MX 2004: Read Chapter 3
8: Read Chapter 4
Lesson 2: Templates
and the Library
MX: 2004: Read Chapters 8 and 9
8: Read Chapters 15 and 16
Lesson 3: HTML Forms
MX 2004: Read Chapter 6
8: Read Chapter 9
Lesson 4: Web
Applications
MX 2004: Read Chapters 16 and 17. Review the
chapter related to your development platform from Chapters 22 - 24.
8: Read Chapters 21 and 22.
Lesson 5: Connecting
to the Database
MX 2004: Read Chapters 18, 26 and 27
8: Read Chapters 23 and 24
Lesson 6: Listing
Records in the Database
MX 2004: Read Chapter 28
8: Read Chapter 25
Lesson 7: Inserting
Deleting and Modifying Records
MX 2004: Read Chapter 29
8: Read Chapter 26
Lesson 8: Other
Application Features
MX 2004: Read Chapters 30, 31 and 32
8: Read Chapters 27, 28 and 29.
Lesson 9: Extending
Dreamweaver
MX 2004: Read Chapter 20 and Appendix B
8: Read Appendix C (available online)
http://www.dreamweaverunleashed.com/dw/Downloads/Appendix%20C%20Extensibility.pdf
Lesson 10: Putting
it all Together
Review Chapters 3, 6, 8, 9, 16, 17, 18, 20,
22, 23, and 24
Instructor Interaction and Grading:
·
Interacting with Instructors is one of the most important aspects
of our training. We offer multiple opportunities for interaction, such as email,
chat rooms, a virtual bulletin board for student comments.
·
The lectures and instructions are based on asynchronous learning
models, and have removed the limits normally associated with real-time learning.
You need not schedule specific hours of the day, where you must sit in front of
the computer. Rather, you can learn at your own convenience.
·
Teaching is highly interactive, with ongoing feedbacks,
assessments, evaluation, monitoring & projects.
Recommended System Requirements:
·
You can be a PC user to take our courses. You'll need a Pentium II
with Internet connection and a web browser (Internet Explorer 4.0 or higher).
·
Basic dial-up Internet access is adequate but a high speed
connection is recommended.
·
Depending upon the course taken by you, you can either download
the free trail versions of the software from the respective sites (the links of
which are displayed on our WebPages of that particular course) or you can
purchase the software from the respective software sites.
·
Intel® Pentium®
166 MHz processor or greater
·
64 MB RAM minimum, 128 MB recommended
·
Minimum video resolution of 800x600, with 16-bit color
·
Internet Connection
·
Connection speed of 40 Kbps minimum, 56 Kbps recommended
·
Windows® 95, 98, 2000, NT
or XP
·
Valid Email address
·
Supported browser versions: Internet Explorer (5x - 6x), Netscape
Communicator 4.7 - 7.2
·
Allow cookies
Java Runtime Support
·
Microsoft JVM is supported with Microsoft Internet Explorer 4.x
and greater
Web Accessibility Support
·
Supports JAWS screen reader software, versions 3.7u, 4.0, and 4.50
·
JAWS 3.7u and Jaws 4.0 require 256 color resolution