Fashion Design Certificate

Online – 160 Hours

 

Program Description

Fashion design is the applied art dedicated to the design of clothing and lifestyle accessories created within the cultural and social influences of a specific time. This includes all designs worn to create a statement about the individual or group of individuals. Hence, Fashion Technology is an interesting career option that you can opt for.

Fashion designers design clothing and accessories. Some Fashion Designers are self-employed and design for individual clients. Other high-fashion designers cater to specialty stores or high-fashion department stores. These designers create original garments, as well as those that follow established fashion trends. Most fashion designers, however, work for apparel manufacturers, creating designs of men’s, women’s, and children’s fashions for the mass market.

Fashion designers don’t just design cloths; they often predict and create trends and market designs.  This process begins with drawing sketches by hand or on a computer, selecting the fabrics and colors and trying out ideas by pinning them onto a dummy.

Applications:

Drawing skills required for fashion design & garment designing techniques

 

using Adobe Photoshop & CorelDraw

To design your distinct line of clothing

To develop a garment according to client specifications

 

Course Curriculum

CorelDraw - This course begins with getting acquainted with the many features of the CorelDraw software which is going to be the primary tool we use for fashion designing. A fairly good understanding of the software will help you to translate all your ideas into great looking designs!

 

PHASE - I

 

 

 

1)

How to Start the CorelDraw program

 

2)

Introduction to the CorelDraw program, Menu bar & Drawing Toolbox

 

3)

Overview of Drawing tools

 

4)

Editing the object

 

5)

How to combine two lines

 

6)

Learn to use Transformation (Mirror) of object and combine it

 

7)

Learn to use Transformation (Rotation), to make a flower

 

8)

Color Fill

 

 

 

Fill Color

 

Fountain Fill

 

Pattern Fill

 

 

 

 

9)

Live Demos

 

 

 

Live Demo - How to make Neck line - U line

 

 

 

Live Demo - How to make Collars

 

 

 

Live Demo - How to create a Pattern.

 

 

 

 

 

 

10)

Live Demos

 

 

 

Live Demo - Learn to make a Casual Dress

 

 

 

Live Demo - Learn to make other accessories like Purse, Ear-Rings and Sandals

 

 

PHASE - II

 

1)

Differentiate Mode of Color

2)

Color Fill Tool

3)

Outline Tool

4)

Arrange Menu

5)

Edit Menu

6)

View Menu

7)

Live Demo

 

 

Live Demo - How to make Back line (Multi-eyed)

 

Live Demo - How to make Back line (Vee)

8)

Live Demo

 

 

Live Demo - How to make Neck line (Roman)

 

Live Demo - How to make Neck line (Turtle/Polo)

 

PHASE - III

 

1)

Interactive Tool

2)

Live Demos

 

 

Live Demo - How to make Collars1 (Pique)

 

Live Demo - How to make Collars1 (Victorian)

3)

Eyedropper & Paintbucket Tool

4)

Live Demos

 

 

Live Demo - How to make Collars2 (Bertha)

 

Live Demo - How to make Collars2 (Scallop/Lace)

5)

Live Demos

 

 

Live Demo - How to make Collars3 (Fiche)

 

Live Demo - How to make Collars3 (Cape Front)

 

 

PHASE – IV – Interactive tools. 7 live demos on how to make a variety of Dresses.

 

         

Adobe Photoshop is a premiere image manipulation tool. This course begins from starting the Photoshop Program and acquainting yourself with the Photoshop environment. You'll learn to select parts of an image that you want to manipulate, change the size and color. You will also create quick, simple colorful & textural backgrounds with Filters & Channels & Patterns. You will see how one photograph becomes the starting point for creating a whole range of new styles n designs.

Phase I

 

 

1)

How to Start the Photoshop program

2)

Introduction to the Photoshop program

3)

Selection Tools

 

 

Phase II

 

 

4)

Drawing & painting tools

5)

Image editing & manipulation

6)

Working with text, rasterizing text and images

7)

Working with layers

Phase III

 

 

8)

Explanation of various tools like Dodge & blur tool, Rubber Stamp & pattern stamp tool, etc

9)

Working with images

10)

Working with channels & masks

11)

saving and loading selections

12)

Using paths i.e. pen tool

13)

Special effects on images - using Filters

Phase IV

 

 

14)

Gif animations for the web

15)

Photoshop & the web

16)

Saving files with different extensions i.e. GIF, JPEG, PDF and other web supported formats

17)

Importing files from CorelDraw or any other applications

18)

Scanning images

   

 


HARDWARE & SOFTWARE REQUIREMENTS:

-       You can be a PC user to take our courses. You'll need a Pentium II with Internet connection and a web browser (Internet Explorer 4.0 or higher).

-       Basic dial-up Internet access is adequate but a high speed connection is recommended.

-       Depending upon the course taken by you, you can either download the free trail versions of the software from the respective sites (the links of which are displayed on our webpages of that particular course) or you can purchase the software from the respective software sites.

 

Required Materials:

-       We do not suggest you buy any textbooks. Our courses have been developed by a team of designers, educators, writers and programmers with more than 16 years of combined experience. So the courses are really like textbooks themselves. We also give you notes in the form of PDF files.

 

 

 

Instructor Interaction and Grading:

-       Interacting with Instructors is one of the most important aspects of our training. We offer multiple opportunities for interaction, such as email, chat rooms, a virtual bulletin board for student comments. We will also be sending a newsletter on an ongoing basis and there is also an online portfolio area. Your queries and mails will be attended to instantly.

-       The lectures and instructions are based on asynchronous learning models, and have removed the limits normally associated with real-time learning. You need not schedule specific hours of the day, where you must sit in front of the computer. Rather, you can learn at your own convenience.

-       All Notes & Assignments are turned in as PDF files posted in our members section and student-instructor interaction takes place via e-mail or chat. Teaching is highly interactive, with ongoing feedbacks, assessments, evaluation, monitoring & projects.

-       We have a grading policy of - A, B, C grades awarded to the student based on the evaluation of the student’s progress and other related qualities. The project plays an important role in the Grading.

-       On an average, a student is expected to spend MINIMUM 10 hours PER WEEK. For Example- To complete a course of 80 sessions it would take approximately 8 weeks. But you could spend more time per week and complete your course earlier.

-       You cannot skip or jump to another course before completing the previous one. The reason being we evaluate your performance and the course is designed in a very structured and systematic way, to make you understand every feature of that particular topic.